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Pickup in brainbread 2
Pickup in brainbread 2











pickup in brainbread 2
  1. #PICKUP IN BRAINBREAD 2 UPDATE#
  2. #PICKUP IN BRAINBREAD 2 PATCH#
  3. #PICKUP IN BRAINBREAD 2 DOWNLOAD#

Increased Priest health scale value from 7.5% to 35% increase per player.Increased Priest base health from 5000 to 6500 with no scale.Increased Priest base damage from 7 to 12 with the Winchester.Priest will award 1000 XP instead of 500 XP.Johnson will award 1000 XP instead of 500 XP.Zombie Runner will award 10 XP instead of 5 XP.Zombie Walker will award 15 XP instead of 7.5 XP.Bandit Leader will award 35 XP instead of 15 XP.Bandit will award 20 XP instead of 10 XP.Added global glow to the gear parts in the last objective.Boosted The Director (yes, we gave him extra viagra, but you didn't hear that from us).Added a new zombie vent route which bypasses the need to use the elevator.Added a new alternate route to elevator hold out area.Priest will spawn in the fight slightly later.Added more weapon, healthkit and armor items across the map.When the Priest boss fight starts, zombie players can no longer enter the human spawn.The ladder up to the church will glow when the key has been found, also added improved lighting in this area to make it easier to notice the ladder.Fixed an exploit which could break the map if a player who had the key to the church lost the key before someone entered the church door area, this would teleport everyone to the church and assume that someone had the key.Priest no longer gets stuck when trying to go down from the balcony.Added dbsoldiers's new soundtrack for the Priest fight.Added missing rotor sound to the choppers.Added a new checkpoint after you secure the lobby, when the main doors have opened.Opening the doors to the parking lot will open them permanently.Pyromaniac is smaller now, he should no longer get stuck.Added objective icons to mark which house to capture.Top side zombie volumes will start spawning 35 sec after round start, rather than 10 sec.Reduced max zombie count from 60 to 40.Players now spawn with a fireaxe and glock17.Zombie players should no longer get stuck on spawn.Added FAR z to fog controller, this will limit the draw distance in the open part of the map.Added missing glowsticks near the other manhole.You can no longer go back to the topside when you enter the labs.Zombies will be teleported to the lab area when the humans get to the lab.Zombie spawners in the farm and white house will be killed when you move to the labs area.Added missing door sounds to the military checkpoint door.Added dbsoldier's new soundtrack for the Pyro fight.

#PICKUP IN BRAINBREAD 2 UPDATE#

Server owners please update your servers!

#PICKUP IN BRAINBREAD 2 PATCH#

Multiple maps remastered by The deadly CutsmanĪ big thank you to everyone who played BrainBread 2 during Early Access, especially our beloved vets who play the game to this day!īalance Hotfix - Patch 1.0.4.2 March 8, 2022.

pickup in brainbread 2

  • Zombie Skill Tree saves like the Human Skill Tree.
  • pickup in brainbread 2

    #PICKUP IN BRAINBREAD 2 DOWNLOAD#

  • Improved Workshop integration, especially for dedicated servers, players will automatically download the required addon on connection.
  • All custom maps can be used with the Global Profile System (stats + achievs), even if the server runs sourcemod or other thirdparty plugins.
  • Bullet Penetration - penetrate through players, npcs, solids such as walls, windows, etc.
  • Client Side Player Models - Import your fav characters to BB2!.
  • Increased the total amount of points from 100 to 150, LvL 101 to 500 gives the new 50 points.
  • Refined XP system - get XP based on damage dealt.
  • Six more years passed and we're here today, lots of content has been pushed into BrainBread 2 over the years, including maps, weapons, characters, gameplay changes and more. Three more years passed until the game was available in Early Access mode, sadly we never managed to get a sufficient amount of content out due to our lack of team members, but we tried our best to fill every void. Back in 2013, BrainBread: Source slowly transitioned into BrainBread 2, thanks to Greenlight we were able to push our game onto Steam.













    Pickup in brainbread 2